- tags: GUI
Flutter
Links to this note
error: is only available in macOS 10.15 or newer
tags: Flutter,GUI,macOS souce: https://github.com/flutter/flutter/issues/73122 To solve this problem we should specify MACOSX_DEPLOYMENT_TARGET: I would imagine that there is Apple documentation on managing build settings in Xcode, but I don’t have a link offhand. There’s no Flutter-specific documentation of the process, if that’s what you mean; it isn’t any different in a Flutter macOS application as it would be any other macOS application. If you don’t want to use Xcode, you can change MACOSX_DEPLOYMENT_TARGET directly in Runner....
Flutter FFI didn't be Invoked in Release Mode
tags: Rust,Flutter,iOS source: “Using Dummy Headers - Flutter_rust_bridge.” Accessed July 25, 2022. http://cjycode.com/flutter_rust_bridge/integrate/ios_headers.html. Recently, I met a problem that the iOS app didn’t work properly in release mode. After a little searching, I found it’s a Flutter app and invoked a Rust function by FFI. The inital call were not invoked during app startup, and it should be. I finally resolved the problem by following: https://github.com/fzyzcjy/flutter_rust_bridge/issues/496 http://cjycode.com/flutter_rust_bridge/integrate/ios_headers.html In short:...